Escher Webster (Escher_VI)

Bobbi Bones

HomeScreen Arts AnimationEscher Webster (Escher_VI)

Bufo's animation showreel
A selection of my works inside the Unity game engine
The poster I created for our game

Bachelor of Screen Arts

I was the Art Director of Bobbi Bones. The technical, creative, and interpersonal learning gained working on this project was invaluable. Letting me develop my knowledge of integration from 3D programs to Unity, explore my artistic voice and practice, and invoke discussion of my vision with concept artists in our games preproduction. Working within our cohesive team is an experience I cherish and hope to find again in the future.

Bobbi Bones is an isometric action game made in Unity. As Bobbi (the wise-cracking skull), attach mismatched limbs, challenge the evil inmates in a body-warping prison, and follow Bobbi’s struggle with their identity. In the vertical slice, you face Duke Beezle Bufo, a man whose selfishness turned him into a giant lava-spewing toad! Do Bobbi’s motives make them more villainous than Bufo, or do their heroic actions reveal their true self?
Exhibition location
Block 1 Level D