Yiying Liu (Tricis)

Rigor Mortis

HomeScreen Arts Visual EffectsYiying Liu (Tricis)

You're looking at the scenery and I'm looking at you.

Bachelor of Creative Media Production

I found a lot of interesting phenomena during the making process. For example, some unnoticed small details are likely to affect the size of the particles and eventually make the effect different. I have to admit that the production process is difficult, especially in the production of my handling of these nodes, while learning and discovering that there are infinite mysteries. It felt like I was a tiny planet in the universe.

‘Rigor Mortis’ is a 3D rendered short film that showcases a dark and empty world that captures the last moments of a dying life. The work has been entirely crafted within Houdini, Maya and Blender and utilizes motion capture to enhance the work. The score has been created specifically for the work and aids in its ambiguous nature leaving a lot up to audience interpretation.

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Exhibition location
Block 1 Level D