Bachelor of Screen Arts
Being a programmer for Bobbi Bones was an invaluable learning experience. On top of being a really fun and collaborative project to work on, it was a great opportunity to develop my technical skills further. It was challenging but rewarding to try out new things and dive deeper into programming. Being part of this project has increased my confidence with technical tasks and working with a team to achieve them.
Bobbi Bones is an isometric action game made in Unity. As Bobbi (the wise-cracking skull), attach mismatched limbs, challenge the evil inmates in a body-warping prison, and follow Bobbi’s struggle with their identity. In the vertical slice, you face Duke Beezle Bufo, a man whose selfishness turned him into a giant lava-spewing toad! Do Bobbi’s motives make them more villainous than Bufo, or do their heroic actions reveal their true self?