Quinn Porter

Bobbi Bones

HomeScreen Arts Game DevelopmentQuinn Porter

Photo Taken by: Ethan de Brouwer
Photo Taken By: Ethan de Brouwer
Photo From BTS By: Adrian @funnyaccentguy
Bobbi Bones Poster By: Escher Webster

Bachelor of Screen Arts

I worked in many roles on Bobbi Bones, which means that I got to explore many facets of game development such as game design, prototyping and audio engineering and the Unity engine within a project. I am proud of what my team and I were able to create. Working within our cohesive team is an experience I cherish and hope to find again in the future.

Bobbi Bones is an isometric action made in Unity. As Bobbi (the wise-cracking skull), attach mismatched limbs, challenge the evil inmates in a body-warping prison, and follow Bobbi’s struggle with their identity. In the vertical slice, you face Duke Beezle Bufo, a man whose selfishness turned him into a giant lava-spewing toad! Do Bobbi’s motives make them more villainous than Bufo, or do their heroic actions reveal their true self?
Exhibition location
Block 1 Level D