Photo Taken by: Ethan de Brouwer
Photo Taken By: Ethan de Brouwer
Photo From BTS By: Adrian @funnyaccentguy
Bobbi Bones Poster By: Escher Webster
Bachelor of Screen Arts
I worked in many roles on Bobbi Bones, which means that I got to explore many facets of game development such as game design, prototyping and audio engineering and the Unity engine within a project. I am proud of what my team and I were able to create. Working within our cohesive team is an experience I cherish and hope to find again in the future.
Bobbi Bones is an isometric action made in Unity. As Bobbi (the wise-cracking skull), attach mismatched limbs, challenge the evil inmates in a body-warping prison, and follow Bobbi’s struggle with their identity. In the vertical slice, you face Duke Beezle Bufo, a man whose selfishness turned him into a giant lava-spewing toad! Do Bobbi’s motives make them more villainous than Bufo, or do their heroic actions reveal their true self?
Bobbi Bones is an isometric action made in Unity. As Bobbi (the wise-cracking skull), attach mismatched limbs, challenge the evil inmates in a body-warping prison, and follow Bobbi’s struggle with their identity. In the vertical slice, you face Duke Beezle Bufo, a man whose selfishness turned him into a giant lava-spewing toad! Do Bobbi’s motives make them more villainous than Bufo, or do their heroic actions reveal their true self?