Louis Bugaud

Bobbi Bones

HomeScreen Arts Game DevelopmentLouis Bugaud

These are some games I made in 2023 outside of the major project.
A small look into the journey of making the game
Here I am sitting at my favourite PC lab machine!
Bufo stares down Bobbi

Bachelor of Screen Arts

I'm the lead programmer for Bobbi Bones. My journey on this project involved accepting myself as a programmer. It was hard to recognize my skills until late in the project when I could see what our team achieved. One of my biggest aspirations was to create an epic boss fight, and Bobbi Bones provided the perfect opportunity to do so.

Bobbi Bones is an isometric action game made in Unity. As Bobbi (the wise-cracking skull), attach mismatched limbs, challenge the evil inmates in a body-warping prison, and follow Bobbi’s struggle with their identity. In the vertical slice, you face Duke Beezle Bufo, a man whose selfishness turned him into a giant lava-spewing toad! Do Bobbi’s motives make them more villainous than Bufo, or do their heroic actions reveal their true self?
Exhibition location
Block 1 Level D