Bachelor of Screen Arts
As director, I wore many hats: Lead designer, Narrative designer, Level designer. I worked with the most passionate and hard-working people I know. Leading them meant doing so by example. I tried my hand at every aspect of design, even when the road ahead wasn’t clear. I can look back and see how much I’ve grown as a designer and ahead to what I will learn next.
Bobbi Bones is an isometric action made in Unity. As Bobbi (the wise-cracking skull), attach mismatched limbs, challenge the evil inmates in a body-warping prison, and follow Bobbi’s struggle with their identity. In the vertical slice, you face Duke Beezle Bufo, a man whose selfishness turned him into a giant lava-spewing toad! Do Bobbi’s motives make them more villainous than Bufo, or do their heroic actions reveal their true self?
Bobbi Bones is an isometric action made in Unity. As Bobbi (the wise-cracking skull), attach mismatched limbs, challenge the evil inmates in a body-warping prison, and follow Bobbi’s struggle with their identity. In the vertical slice, you face Duke Beezle Bufo, a man whose selfishness turned him into a giant lava-spewing toad! Do Bobbi’s motives make them more villainous than Bufo, or do their heroic actions reveal their true self?