Finn Mueller

Deliverance

HomeScreen Arts Game DevelopmentFinn Mueller

Deliverance trailer
Deliverance game play
One Of the models I made for project Deliverance

Bachelor of Screen Arts

As the project lead for 'Deliverance,' I witnessed my initial game concept come to life. It embraced themes from my heritage, adding a personal dimension to development. 'Deliverance' broadened my game development expertise, encompassing concept creation, design, programming, art, and sound. This experience deepened my passion for game development, equipping me with the skills to craft immersive, meaningful experiences.

In 'Deliverance, a disillusioned guerrilla postman, defies East Berlin's oppressive regime by establishing an underground mail network. As the unlikely champion of free communication, he delivers hope and resistance, one floppy disk at a time. This project aims to entertain the player and vividly portray Klaus's journey, capturing the era's oppression and the human spirit's resilience.
Exhibition location
Block 1 Level D